This section covers a number of specific topics. Before worrying too much about these details it will be worthwhile gaining familiarity with Adjudicate by running through the getting started guide and experimenting a bit with the software.
The software is under constant improvement which may include the alteration of functionality which may not be immediately updated here. Please be aware that some screenshots may change and some steps may alter over time.
This guide will not cover every last detail of the software. If you find an omission that you think is worthwhile adding please use the contact page on this web site to let us know.
Adjudicate introduces a number of concepts in order to structure the data which needs to be handled throughout a pentathlon event. These may not be exactly the names you attribute but in the interest of clarity we will use the same names throughout.
The user interface is made up of a ribbon bar at the top of the application, a tournament explorer to the left and a main panel in the middle. The content of the main panel will vary with sensitivity to what is selected in the tournament explorer and what is selected from the ribbon.
For instance, to input scores for a particular class select the class you are interested in from the tournament explorer and select the Input Scores ribbon tab; if competitors and disciplines have been set up then you will be able to enter scores here.
The status bar will display information, typically about the status of the autosave.
Clicking on the settings tab on the ribbon brings up the settings panel.
1. Licenses - License files can be provided, please use the contact page on this web site. Licenses can be applied or removed here. Please see the license section below for more information.
2. Automatic backups - the current tournament can be saved periodically to a designated folder. The settings panel allows you to disable this feature (not recommended). You can also change the location the files are saved to and the frequency they are saved. The files can be read back in to the application using the standard load button on the Event details tab.
3. Report History
In some cases when a report is generated it is saved to disk so that it may be easily retrieved by the software at a later date. The location where these are stored is called the report cache. In some cases you may want to clear the cache (for instance if you apply a new license key or want to clear up space on the disk). This can be done here.
On the left side of the screen you can see the tournament explorer:
To edit the name of an item directly in the tournament explorer double-click the item.
For the input scores screen to be usable a class must be selected with at least one discipline and competitor. The input panel displays a grid of all the competitors against the disciplines allowing entry of all scores, as they happen, on one handy screen.
The ribbon includes some controls to alter the input panel. The input navigation group controls the behaviour when you press tab. You can tab down the columns (useful when you have all the results from one discipline) or across the rows (useful when you want to edit a particular competitor).
The autotab setting will, where possible, detect when you are done entering a value in a cell and tab to the next cell automatically. For instance, if you enter 2 in the minutes cell on a swim where the optimum time is 2 minutes 30 seconds then it is unlikely you are trying to type 20minutes, thus the seconds cell will be immediately selected so that you can enter the seconds. Similarly seconds must be between 0 and 59 so if you type 6, 7 8, 9 or a double digit number then you will automatically be tabbed on to the hundredths, in the hundredths column we know that we cannot have a three digit number so the next score will be selected after the second digit is entered. However, in a run event where the optimum is, for instance, 10 minutes. The 2 minutes would be an infeasible time so the software waits for you to type a second digit. This function can reduce the keystrokes required when entering data but can be switched off if you do not find it convenient; if you switch it off you can easily navigate between cells using the tab key as usual.
Right clicking on the input grid header row brings up a list of all the columns allowing you to show/hide individual column. This can be useful if you are concentrating on one discipline and want to remove the 'noise' of the other data.
Some input cells display a yellow warning triangle if something has been identified as not being set up correctly. For instance if a competitor has not been entered in a ride course. Hover over the triangle to display the message and make the correction if desired. These warnings can be ignored but may be indicating something which will cause an error in your results.
Fence scores can be entered either as a final result or pool sheet by pool sheet. Clicking on the "..." button on any of the competitors' fence input cells brings up the pool sheet input dialog.
Once the dialog appears the pool, round and piste can be selected from the three drop downs. The appropriate pool sheet will appear with the cells editable to enter each hit value.
As an alternative to the drop downs the next button will take you to the next pool sheet, cycling through all the pool sheets in a the selected pool. The pool sheet dialog will also respond the to the auto-tab setting, when auto-tab is enabled each cell assumes a single digit is required and automatically tabs on to the next cell when it receives this key press. When the last cell is reached the next button is selected. This method makes it particularly efficient to enter the fence results when the pool sheets ar sorted in order as the key presses required as simply the values of the hits scored followed by enter, to go to the next pool sheet
When the pool sheets are used to enter the results the score is saved against the opposing fencer and not as a hit in a particular round. This means that if the fence structure is alterd during the fencing pool (most typically if a competitor drops out) then the teams can be altered in the fence admin dialog and the pool sheets will automatically adjust without loosing the results so far even if the changes mean that the pool sheets have fundamentally changed or teams have been altered.
When pool sheets are used to enter the fence score the total score is calculated based on those opponents who are in pool AND in a fence team. So that if a competitor is removed from the fence event then they should be removed from their team and all the hits scored against them will be automatically subtracted. It is worth noting that the scores are not permanently removed and if the competitor is placed back in a team in the pool their hits will not need re-entering.
The fence score defaults to having victories overridden (i.e. a single total hits value entered). As soon as a score is marked on a pool sheet both the fencer and their opponent will automatically have their score determined by the results entered in the pool sheet. If it becomes desirable to revert to entering a single total hits value then the override checkbox in the victories cell can be rechecked and an override value enterd so that the hits entered on the pool sheets will then be ignored.
Other events can also have scores input in alignment with the event's structure. For example, the ride in the order that people go in the arena, and physical events heat by heat.
Similar to the fence pool sheet breakdown, click on the "..." button in the corner of any competitor's input for the discipline you are interested in. If possible, the competitor you selected will be found and will be the default for entry.
Select the structure you want to enter data for, if there is a further breakdown into heats then this will also be available for selection.
The tab stop settings from the main input ribbon (such as auto tab and tab past hundreths) will also apply to the heat based entry screen.
Once finished, select the "OK" button to close the dialog and return to the main input screen.
At the top of every input control are DNS, DNF and DQ checkboxes enabling override of the score. There is also a button to clear the override and reinstate the score that has been entered
DNS - Did not start
DNF - Did not finish
DQ - Disqualified
The rules of pentathlon state that if a competitor does not start a discipline then they are not permitted to compete in further disciplines and they will be effectively disqualified from the event. In the results output this will be indicated will a hyphen in the total column and they will be placed as if they have scored 0.
If the competitor is disqualified at any time then their competition is terminated and DQ is displayed in their total column and they are placed last.
If a competitor does not finish then they remain in the competition but are awarded 0 points for this discipline (or the minimum points for participation, if applicable).
As an alternative, potentially quicker, way of finding a competitor and entering their results data the search panel is accessed either by selecting the "Search" panel on the left-hand side or by pressing F3. As you type the search results will be filtered down; the search can be based on competitor number, competitor name or club name.
The competitors which match the search are listed with a "go" button, clicking on the button brings up the input dialog as a popup for that competitor where their results can be entered directly.
The score summary option checkbox adds a section below the header of the individual report describing in words the scoring system that has been configured. It is optional to display this on the report but can also be useful to check that the scoring is configured how you expect. Confirmation of this with the competition director may be wise.
Groups of result reports can be defined into "Result Books". The result book panel is collapsed by default. Expand the panel to define new result books and edit existing ones.
As well as having team competitions for a class it may be desirable to have a team competition for a more than one class (for instance mixed teams). This can be done by clicking on the competition in the tournament explorer and selecting the event details ribbon tab. From here you can add teams using competitor numbers from the competition's sub classes. If the tournament is not set to prevent duplicate competitor numbers within competition then if you type in a competitor number that is used in multiple classes you will be prompted to select the one you want.
Once the teams are setup you will be able to create team reports by selecting the result reports ribbon tab and clicking the team overall button exactly the same as you would for a class, just ensure the competition is selected in the tournament explorer when you do.
The getting started guide ran quickly through the process for importing competitors from a csv or excel file in order to efficiently populate the competitors and teams in a class or competition.
The following buttons on the event details ribbon will be active whenever it is possible to add competitors or teams.
When a tournament is selected from the tournament explorer neither buttons are active, when a competition is selected only the teams button is active and when a class is selected both buttons are active. This is because all competitors must be added to a class and each class can also have a team competition using competitors from within the class. Additionally, we can add teams to a competition which using competitors from the classes that are in the same competition.
Once we click the button we are presented with the open file dialog from which we can select either excel file or csv files by using the drop down.
If we open an Excel file the "select source data" combobox at the top of the dialog allows selection of different worksheets within the workbook that you have opened.
If the format of the data is a table with column headers in the first row then you can select "First row contains column names" to use the column headers. If not then the columns are picked by number.
It is possible to select each row, representing a competitor, from the grid at the top by clicking with the mouse and holding down shift for a continuous range and ctrl for a non-continuous range. The columns are mapped using the drop downs from the bottom left. You can optionally use "Competitor Number", "Forename", "Last Name" and "Club Name" as column headers in the file and adjudicate will recognise them and automatically map then to the correct fields.
Sometimes data is formatted with a single column with the full name. In this case just map it to forename and leave the last name blank. This will still display correctly in the reports.
The bottom right grid shows a preview of the data to be imported, scroll down and check that all is well. Errors are highlighted with a red box and exclamation mark. Hover over the row to see a tooltip describing the issue. Most common will be that the competitor number must be non-blank and suitably unique.
Competitors can also be imported in bulk into classes which already contain a number of competitors using these step, this is useful if additional competitors are added to the competition. However, for one or two additional competitors it may be easier to click "Add" just beneath the competitor list on the class admin page
Team import is performed by following the same steps (except using the "Append Teams From File" button). A team file needs to include the columns for team number (this can be an arbitrary unique number if the competition does not assign numbers to teams normally), the team name, and the competitor numbers of the competitors in the team. These columns are mapped using the same dialog as for competitors. As you can see below, it may not be necessary to clean up your file or even to select the clean rows as adjudicate will highlight problem rows in red and will not import them whilst rows without problems will still import correctly. Check the preview grid for unintentional error and hover over the row to see a tooltip detailing why the row cannot be converted into a team.
On the class admin panel click the custom adjustments button, then select the tab labeled "Define how totals are calculated and displayed". Clicking this displays a dialog.
The scorecard ribbon allows for a host of reports to be generated
In order to generate the reports it is required to first ensure that the structure of the discipline is set up under the "event details" tab.
This entails slightly different information for different disciplines, in the case of the swim, the competitors are added from the class listing on the left into heat groups in the middle and then heats are either auto-generated based on seedings or manually created by dragging and dropping competitors:
Similar dialogs allow shoot details, run heats, ride rounds as well as fence pools to be set up.
Back on the "Admin & Scorecards" Ribbon, reports are grouped by discipline. Public display reports show just the information about the structure with no spaces to fill in results so that they can be displayed for competitors to see the information.
The head scorekeepers reports are designed to capture all the results data round by round or heat by heat. Whereas, the lane scorecards are ordered differently so that each lane can have it's own timekeeper or judge recording the results heat by heat:
Clicking on the fence discipline from the class admin page will display the fence admin dialog in the lower panel. In the left hand listbox all the competitors in the current class will be displayed, in the second listbox all the competitors in the current pool are listed and on the bottom right is a panel with all the teams in the currently selected pool. It is worth noting that the pools are shared between all fence disciplines in the tournament so can be made up of any combination of competitors from any class.Competitors in the class list on the left that are not yet in a pool are coloured grey, once they have been added to a pool they turn green.
Fence rules can be selected and editied for the discipline by clicking the "Fence Rules" button.
This will bring up the following dialog:
This dialog allows predetermined rules to be selected from the dropdown control at the top. These will apply to athletes in the currently selected fence discipline. Unless overridden on the pool that the athlete is fencing in (as described below).
Additionally, the selected rules can be edited. Values can be changed, rows can be inserted and deleted. To insert a row either press the insert button on the keyboard which a row is selected or right-click on the row to bring up a context menu with the option to insert. Similarly deletion can be done either from the delete key on the keyboard or using the context menu.
When edits are present a yellow warning triangle will appear next to the combobox to indicate that the rules are not the standard defaults. To reset the rules to a standard default select again from the combobox. A warning will show to indicate that changes will be lost.
Athlete by athlete fence rules will be determined using those defined on the instance of fence discipline that they have been entered from with any overrides applied according to the pool they are in. Typically this will be simply the same for everyone competing but it does allow for a great flexibility if a class is split into mutiple pools or if classes are combined into one pool. Rules can still differ by discipline (and thus by class) and by pool.
It is possible to have more than one fence discipline added to a single class. In this [unusual] scenario competitors who are entered into the currently selected pool for a different fence discipline are coloured brown.
Pools can be added by pressing "Add New Pool" and a new pool called "Pool Unique" will be created. This can be renamed from within the combobox. Once you have a pool created competitors can be added either by selecting them in the left hand class list and clicking "Add Selected Competitors" or by dragging and dropping them into the pool competitors list.
Similarly, teams can be created by selecting competitors from the pool and dragging and dropping them onto the fencing teams panel in the groups that you want to make up the teams. The competitors in the pool will turn green as you do this to indicate which competitors are already in a team and which need allocating.
Team names can be edited directly in the fence team controls, the number of members in each team is displayed and teams can be deleted by pressing the red button. Competitors can be dragged and dropped between teams and new teams can be created by dragging them onto the spare space on the fencing team panel.
Above the fence team panel are controls to allow customisation of the scoring rules for the fence. Automatically calculate the bouts based on pool listing uses the list of athletes entered into the pool listed in the center of the fence admin panel. Automatically calculate the bouts based on teams uses only the athletes that are entered into fence teams. Clicking exclude teammate bouts assumes that athletes do not fence athletes in the same team; in this case unless all the teams are of the same size the number of hits will vary, the bouts per competitor are calculated individually and displayed on the input screen and a range is shown in the textbox here (i this case 36 to 39). The calculation of each of the optimum hits, points and points per victory can be overridden individually if required. It is important to enter the hits per hookup in the case where more than one hit is required.
In the top right hand corner of the fence team panel there is a small tool bar. The white cross on a green background can be used to create a new team, although this is rarely required as dragging competitors onto the fence team panel directly creates a new team.
The cogs button brings up a preferences dialog allowing various customisation of the pool which do not affect the scores. Piste depiction can be set to start from any number so that if you have two pools fencing at the same time the second pool can start from piste 4, for instance. The extra piste number is used in the case that there are an odd number of teams and the team resting in the first round does its internal fights on this piste. The "All-Star mode changes the order of the team rotation to ensure that the first team remains on the same piste and each team has a rest round just prior to fencing them; this is only implemented for exactly 9 teams otherwise normal team rotation will be assumed.
The third button looks like a lightning bolt and brings up a quick preview of the pool sheets, however, pool sheets cannot be printed from here.
To print pool sheets you need to go to the "Admin & Scorecard Reports" ribbon and click "Generate Fence Pools"; you'll see that you can also print a piste rotation sheet to display on the wall so that athletes know which piste to go to for each round.
Once you have generated pool sheets, click on the print button to bring up the print dialog. Several custom page ranges are automatically configures, you can print all to print round by round, select a custom print range by page numbers, print piste by piste (useful in order to have ready collated pool sheets for distribution to referees) or print the first round and then print the rest piste by piste (this is useful if you are running out of time or have a slow printer and need to get the first round out quickly so that the fence can begin).
If a ladder-style bonus round is part of the fence event then this can be easily enabled on each pool:
The points awarded for each victory in the bonus round can also be set here. The winner of the bonus round (i.e. the last person standing) can also be given extra points defined in this dialog.
From the Admin & Scorecard Reports ribbon tab it is possible to select to print a bonus round judge's scorecard (which includes a slot for the final winner) and a public startlist (which excludes the winner's slot)
Once the bonus round has been enabled, the fence input for each competitor that are members of this pool will have an additional input cell for the bonus round victories to be entered:
The ride admin dialog has similarities with the fence admin dialog. The current class competitors are listed on the left. Courses can be defined in the middle and the points system and horses can be defined on the right.
Competitors should be entered into a course (done by either using the buttons or by dragging and dropping), competitors who are allocated to a course are highlighted green.
You may only want a single course or you may want to add courses in order to have different jump heights, different horse lists or different scoring. The courses are shared across the tournament, meaning competitors from different classes can be allocated to the same course.
The time allowed should be set so that the time penalties are calculated correctly. Horses are optional and will display on the results if set. Both the course a competitor is in and the horse they are riding can be set directly on the input screen.
Both the riders in the course and the horses themselves can be reordered by dragging and dropping, this is particularly useful when using Adjuducate to perform the ride draw. For example, putting the horses and riders in exactly order you want then to go in and assigning horses accordingly with no randomness.
The admin & scorecard reports ribbon tab contains the option for either an individual handicap start or a team handicap start report to be generated. For the individual report, the points per second on which the handicap is to be based is calculated by searching for unstarted disciplines which could be used as a handicap (typically a run) and if only one is unstarted applying the points per second from this event. A dialog will display the points per second and how they were derived before the report is completed. The team handicap report is fixed at 5 points per second which is in alignment with the ernst & young competition as this is the only competition at which we are aware this report is used. If you require different functionality please use the contact page on this web site to let us know.
You can select disciplines to add by selecting from the list of rules, the row will be highlighted to indicate that this rule will be added. You can click elsewhere on the row to deselect the discipline to be added.
If you want to add multiple instances of the same discipline then you need to add the first instance from this dialog and then click add discipline again on the class and add the second instance.
The traditional shoot is a paper target precision shooting discipline usually with 40 seconds per shot. For a 20 shot shoot the scoring system is based around a 172 optimum, with 10 shots a 72 point optimum is usually applied. These can be customised in the shoot admin.
Tournament templates are defined as the structure of the competitions but without the competitors and teams who would be specific to an event.
Templates are useful for the purpose of setting up and event for which you have the results from the previous year. You can read in the .adjx file from the previous year, then save it as a template, reload the template and as long as the competition director has not changed the rules being applied you are ready to start entering the new year's competitors.
Structure such as competitions, classes, disciplines, scoring systems, fence pools and ride courses will be maintained from the tournament.
There are also a selection of built in templates which can be accessed from the event details ribbon tab via the select from built in templates button. If you would like your own tournament template set up then use the contact page on this web site to let us know.
Adjudicate makes the job of displaying results on either projector or TV screens in the venue as easy as possible and similarly allow results to be published to the internet at the push of a button.
Selecting the "Publish Results" from the left-hand panel will bring up a publish results control with a number of buttons along the top toolbar and some "traffic light" status indicators along the bottom status bar.
Once the lights are green indicating everything is running you will need to go to the computer that you have hooked up to your display screen (this can be the same machine that you are running adjudicate on, or a different machine). The display screen's computer will need to be connected via a network connection; you can either set this up yourself or use the built in WiFi hotspot mentioned above.
In order to see the settings that are required for connection click on the information button to display the current network credentials and the location of the web site. There will be more than one way to connect depending on whether you use machine name or an IP address (if you are using the same machine you can even use "localhost").
In the browser address bar type in any of the addresses (beginning with "http://"), the results should show and after a couple of seconds will begin scrolling. Go to full screen mode in your browser and show this on the venue's display screen. When results change there is no need to fully restart all the services, simple press the screen button:
You can deselect everything by right-clicking anywhere on the list to bring up the context menu.
From control panel:
1. Add/Remove programs or Programs and Features.
2. Right click on Adjudicate
3. Option to restore to previous version is available if a previous version has been updated.
Warning: .adjx files created with one version of adjudicate may not be compatible with older versions of adjudicate.
By default results output is watermarked as Adjudicate should not be used in competition without an appropriate license. Currently, Adjudicate is only available for testing purposes, any use in competition should be done with caution and with the direct support of the developer who can be contacted via the "contact" page on this web site.
If you agree to take on the risks of using pre-release software in your competition you will be issued with a license (.lic) file. This is an encoded file which removes the watermark and instead stamps the footer of each result output with text stating that the software is correctly licensed for you to use at your competition.
To apply the license file, go to the settings ribbon and click "Apply License", you will be prompted to locate your license file.
The file will be read and the new license information will be applied.
The currently active license information is stored here,
"C:\
(This is the location for Windows 8.1, other versions of Windows may vary)
You can see information associated with the currently applied license by going to the settings ribbon and clicking the "View License Info" button. Alternatively, generate a results output to view the license information as it appears on the page footer.